The SceneGraph3D Description Language
transformation
| Derived from: |
Geometry3D |
| Class name: |
Surface3D |
| Placement: |
Anywhere |
| Description: |
Creates and displays a mathematical surface. Its material attributes can be defined using a material node. |
| Special notes: |
- |
| Inherited attributes: |
name, active, visible |
| New attributes: |
| attribute |
type |
description |
| type |
OPTION
sphere
ellipsoid
hyperboloid_of_one_sheet
super_ellipsoid
super_hyperboloid_of_one_sheet
torus
super_toroid
|
Speciafies what surface equation to use for the primitive. The following equations are used for the generation of the primitives:
- sphere (with 2^depth subdivisions):
- ellipsoid (with 2^depth subdivisions):
x = r cos(φ) cos(θ)
y = r cos(φ) sin(θ)
z = r sin(φ)
- hyperboloid of one sheet (with 2^depth subdivisions):
- super ellipsoid (with 2^depth subdivisions):
- super hyperboloid of one sheet (with 2^depth subdivisions):
- torus (with 2^depth subdivisions):
x = r (4 + 1.5cos(φ)) cos(θ)
y = r (4 + 1.5cos(φ)) sin(θ)
z = 1.5 r sin(φ)
- super toroid (with 2^depth subdivisions):
x = r (3 + 1.5cos(φ)3/2) cos(θ)1/2
y = r (3 + 1.5cos(φ)3/2) sin(θ)1/2
z = 1.5 r sin(φ)3/2
|
| radius |
FLOAT |
A size parameter, whose interpretation depends on the specific primitive type. |
| depth |
FLOAT |
A detail parameter, whose interpretation depends on the specific primitive type. |
|
| Events: |
|
| Inherited events: |
- |
| New messages: |
- |
| Inherited messages: |
active, visible, hide, show, deactivate, enable, activate, disable |
| Redefined messages: |
- |
| Obsolete messages: |
- |
Example
<world ambient_occlusion="ssao" bloom="yes" shadows="disk"
ao_radius="6" ambient="0.3 0.3 0.3" defocus="yes">
<camera name="first_person" apperture="50.0"
focal_distance ="30.0" focal_range="30.0"
near="2.0" far="1000" follow="Myself" primary="true">
</camera>
<transformation translation="40 0 -100" rotation="90 1 0 0"> <material ambient="0.2 0.2 0.2" diffuse="1.0 0.5 0.0" specular="1.0 1.0 1.0" emission="0.0 1.0 1.0" alpha="1" shininess="64" which="0"> <surface name="torus" type="torus" radius="2.5" depth="5"/> </material> </transformation>
<user name="Myself" control="navigate" speed="2.0" turn="0.5 freeroll="false"
position="0,50,50" lookat="0,0,-10" input="Console">
</user>
<input name="Console" type="mousekeyboard">
</input>
</world>
|
Last update: 24 Feb. 2010