Publications

This is a brief chronological list of the Graphics Group research papers. Additional material, abstracts, etc. can be found in the research pages.

Conference/Journal Papers and Book Chapters

(chronological order)

2024

2023

2022

2021

2020

2019

2018

  • A. Gkaravelis, G. Papaioannou, Light Optimization for Detail Highlighting, Computer Graphics Forum (proc. Pacific Graphics 2018), 37(7), pp. 37-44, October, 2018.
  • P. Mavridis, G. Papaioannou, Practical Elliptical Texture Filtering on the GPU, GPU Pro 360 Guide to Rendering, 1st edition, W. Engel (Ed.), book chapter, A K Peters/CRC Press, ISBN 9780815365501, p. 161-173, 2018.
  • A. Gaitatzes, G. Papaioannou, Progressive Screen-Space Multichannel Surface Voxelization, GPU Pro 360 Guide to Rendering, 1st edition, W. Engel (Ed.), book chapter, A K Peters/CRC Press, ISBN 9780815365501, pp. 299-315, 2018.
  • I. Pratikakis, M. Savelonas, P. Mavridis, G. Papaioannou, K. Sfikas, F. Arnaoutoglou, D. Rieke-Zapp, Predictive Digitisation of Cultural Heritage Objects, Multimedia Tools and Applications, Springer, 77(10), pp. 12991-13021, May, 2018.

2017

2016

2015

2014

2013

2012

2011

2010

2009

2008

2007

2006

2005

2004

2003

2002

2001

  • G. Papaioannou, E.A. Karabassi, T. Theoharis, Virtual Archaeologist: Assembling the Past, IEEE Computer Graphics and Applications, 21(2), pp. 53-59, 2001. 
  • T. Theoharis, G. Papaioannou, E. A. Karabassi, The Magic of the Z-Buffer: A Survey, Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG '2001), pp. 379-386, 2001.

2000

1999

1998

  • G. Papaioannou, T. Theoharis, A. Boehm, A Texture Controller, The Visual Computer, Springer-Verlag, 14(10), pp 488-496, 1998.

Books

PhD Dissertations

Selected Theses

Technical Reports

Selected Talks and Tutorials

  • T. Theoharis, G. Papaioannou, P. Mavridis, A. Andreadis, M. Savelonas, I. Sipiran, P. Perakis, C. Schelewald, D. R. Zapp, workshop on Predictive Techniques for 3D Data Augmentation in Cultural Heritage, Computer Applications and Quantitative Methods in Archaeology (CAA), 2015.
  • A. Gaitatzes, G. Papaioannou, and D. Christopoulos. 2006. Virtual reality systems and applications. In Proceedings of the ACM symposium on Virtual reality software and technology (VRST '06). ACM, New York, NY, USA, pp. 384.