Downloads

This page provides access to resources, source code and tutorials associated either with the research of the graphics group or algorithms and techniques that have been implemented and tested by the team.

Knossos OBJ link

Ancient Greek Temple Mesh

Download the model of an Ancient Greek Temple. The model and its surrounding environment is in Wavefront Object format (OBJ) and comes complete with textures and materials. The model is part of the rendering demo of the Brilliance framework and was created by Georgios Papaioannou, based on photographic material from the Delphi archaeological site and architectural studies. If you use this mesh for any kind of test or rendering, please acknowledge the creator and provide a link to this page.

Knossos OBJ link

The Temple Ruins 3D Mesh

We use this 240K-triangle model for testing ambient occlusion and near-field indirect lighting techniques due to its high depth complexity in both broad-scale and detailed geometry parts. The model is in Wavefront Object format (OBJ) and comes complete with textures and materials. Model created by Georgios Papaioannou. If you use this mesh for any kind of test or rendering, please acknowledge the creator and provide a link to this page.

Knossos OBJ link

The Knossos 3D Mesh

Download the model of some Minoan palace ruins that is used for benchmarking our illumination and volume generation algorithms. The model is in Wavefront Object format (OBJ) and comes complete with textures and materials. Model created by Georgios Papaioannou. If you use this mesh for any kind of test or rendering, please acknowledge the creator and provide a link to this page.

Last update: 22 Oct 2012