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Changelog
Version 1.0
First Version
Major changes with respect to our old source code branch
- Complete engine core redesign. Most special effects such as global illumination, focal blurring, bloom and tone-mapping were removed due to this transition and will be made available in future versions
- Added an ANSI C interface and built the engine as a DLL.
- Added new cglib, based on the glm math library, which adheres to the MVC paradigm and incorporates extensions to glm such as k-d tree structures..
- Used updated versions of all 3rd party libraries (glew, freeimage, tinyxml2, glm).
- Added 32-bit and 64-bit debug and release versions
Engine API:
- Added Engine Initialization API
- Added Engine Management API
- Added Utilities API
- Added Device API
- Added Configuration API
- Added Timer API
- Added Settings API
Scene Graph API:
- Added Scene Management API
- Added Camera API
- Added Geometry API
- Added Primitives API
- Added Input API
- Added Light API
- Added Transformation API
- Added Spinner API
- Added User API
Kostas Vardis, 27 May 2013