Here you can find slides that present the material covered in the book.

You may freely download the PDF files.

If you are an instructor using the book for your course, you may also download the editable PowerPoint (PPT) files of the slides. Please contact the authors to obtain the required password.

Chapters
1.Introduction
2.Rasterization Algorithms
3.2D and 3D Coordinate Systems and Transformations
4.Projections and Viewing Transformations
5.Culling and Hidden Surface Elimination Algorithms
6.Model Representation and Simplification
7.Parametric Curves and Surfaces
8.Subdivision for Graphics and Visualization
9.Scene Management
10.Visualization Principles
11.Color in Graphics and Visualization
12.Illumination Models and Algorithms
13.Shadows
14.Texturing
15.Ray Tracing
16.Global Illumination Algorithms
17.Basic Animation Techniques
18.Scientific Visualization Agorithms
Last updated: 27 December 2016