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2.Rasterization Algorithms
3.2D and 3D Coordinate Systems and Transformations
4.Projections and Viewing Transformations
5.Culling and Hidden Surface Elimination Algorithms
6.Model Representation and Simplification
7.Parametric Curves and Surfaces
8.Subdivision for Graphics and Visualization
9.Scene Management
10.Visualization Principles
11.Color in Graphics and Visualization
12.Illumination Models and Algorithms
15.Ray Tracing
16.Global Illumination Algorithms
17.Basic Animation Techniques
18.Scientific Visualization Agorithms
Last updated: 27 December 2016