Here you can find the figures of each chapter of the book in JPG format.
You may use the figures in your own presentations etc. provided that you acknowledge the source.
Chapters | ||
1. | Introduction | ZIP |
2. | Rasterization Algorithms | ZIP |
3. | 2D and 3D Coordinate Systems and Transformations | ZIP |
4. | Projections and Viewing Transformations | ZIP |
5. | Culling and Hidden Surface Elimination Algorithms | ZIP |
6. | Model Representation and Simplification | ZIP |
7. | Parametric Curves and Surfaces | ZIP |
8. | Subdivision for Graphics and Visualization | ZIP |
9. | Scene Management | ZIP |
10. | Visualization Principles | ZIP |
11. | Color in Graphics and Visualization | ZIP |
12. | Illumination Models and Algorithms | ZIP |
13. | Shadows | ZIP |
14. | Texturing | ZIP |
15. | Ray Tracing | ZIP |
16. | Global Illumination Algorithms | ZIP |
17. | Basic Animation Techniques | ZIP |
18. | Scientific Visualization Agorithms | ZIP |
Appendices | ||
A. | Vector and Affine Spaces | ZIP |
B. | Differential Geometry Basics | ZIP |
C. | Intersection Tests | ZIP |
D. | Solid Angle Calculations | ZIP |
E. | Elements of Signal Theory | ZIP |